Posts tagged Onlive
Cloud-based gaming service OnLive said this week it would make its SDK and development tools available to indie game developers, as the company announces a weekend-long indie game promotion.
“Independent game developers are known for pushing the boundaries of creativity in the world of game design,” said John Spinale, OnLive’s VP of Games and Media. “By leveraging an open PC architecture, game developers can now release their game on an exciting new platform with minimal effort.” - source: Gamasutra
We’re shining the spotlight on casual and indie games with huge savings! From 2PM PDT Friday, September 17, through 11PM PDT Sunday, September 19, we’ll be offering discounts of 50-75% on select games. Check back each day to see which games have the best offers! -source : http://www.onlive.com/promo/indie
This is a welcome news for Indie game developers as they are no longer bound by the casual gamers low end system ! This new development from OnLive would in a way open the flood gates for all the low budget Indie game studios to pump in more polygons, shaders into their scene ( incase of 3D games and are usinng engines like Torque , Unity3D etc… ).
So all the Indie game developers out there … Its a chance to go wild with your creativity and write a game that can suck out all the juice the cloud computing machines provided by Onlive can give you ;).
The only downside is Onlive works best on networks with speed >= 3mbps :P
Happy Game development !